This is the text from a talk I gave at the Approaches to Decolonising Research event organised by the Decolonising the Curriculum Working Group at Liverpool John Moores University. If you’re interested in reading the talk that formed the basis of this one, you can find that transcript here. A proposed framework for moving towards…

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A repost from Lobna Hassan’s personal blog. Featured image: Picture of a few of the Gamebooks organization team, standing on stage to great and be greated by the audience, during the closing of the seminar. This blog post was dictated to Siri a mere 72 hours after Gamebooks concluded. I did not possess any physical…

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Usva Friman, Jonne Arjoranta, Jani Kinnunen, Katriina Heljakka ja Jaakko Stenros (toim.) Pelit kulttuurina. Vastapaino 2022. Nykykulttuuria ja -yhteiskuntaa ei voi täysin ymmärtää tuntematta niiden tuottamia ja niihin vaikuttavia pelejä. Kaikki suomalaiset pelaavat – oli pelaaminen sitten lauantailottoa, Mölkkyä mökillä, taskuhirviöiden metsästystä matkapuhelimella töihin kävellessä tai Returnalia kotikonsolilla. Pelikulttuurien tutkimuksen huippuyksikön tutkijoiden vasta ilmestynyt Pelit…

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One of the CoE GameCult’s main impact goals is to advance game cultural literacy and game cultural agency and to increase societal understanding of play and players. In this area of impact, the Centre of Excellence in Game Culture Studies is aiming to: Advance the general understanding of games, players, and play on a societal…

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Tutkimustiistai / Tuesday meeting 30 November, 15.00-17.00 (3-5 pm) ca. 15.00.-15.30 Eljas Oksanen: Mapping citizen science archaeology in Finland / Kartoittamassa arkeologista kansalaistiedettä Suomessa ca. 15.30-16.30 Book Presentation: Civilians and Military Supply in Early Modern Finland (eds. Petri Talvitie, Juha-Matti Granqvist)  https://hup.fi/site/books/e/10.33134/HUP-10/   This volume examines civil-military interaction in the multinational Swedish Realm in 1550–1800,…

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Studies on game music are still relatively scarce, whether being viewed from either game or music research disciplines. The currently emerging game music research mostly considers game music’s functions and meanings with respect to the narrative and interactional mechanics within a game (see e.g., Kamp, Summers & Sweeney, 2016; Collins, 2013). With an aim of…

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Publishing the results of your research is certainly a key activity for any research centre. Typically, a publishing strategy is mentioned to be an important tool in managing your publishing activities. At its simplest, a publishing strategy includes a list of prioritized publication forums, a bit of timeline and some ideas of how to disseminate…

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Playing digital games has become a hobby like any other, and as younger generations enter the workforce today, gaming becomes increasingly present and visible also in work environments of various kinds. This has spawned numerous worries regarding the possible negative effects of play on work performance (especially in the USA), fueled by the World Health…

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